Portfolio Details
Project information
- Category: iOS App
- Project date: 2025
Objective
To develop a narrative game aimed at conveying a story through deep interaction and the consequences of player choices. The game focuses on the narrative of a "Solo journey of growth / mastery" of an apprentice mage struggling to reach master level, defeat an evil wizard, and reclaim the magical tower's legacy.
Responsibilites
Implemented the card-based combat UI, ensuring key visual clarity. Fixed critical UI/UX issues and developed a technical solution to disable background interaction during guide use. Enhanced user experience by implementing card movement animations for smoother gameplay flow.
Results
Delivered a fully functional prototype that allowed players to engage with progressively increasing difficulty levels at each stage.